Mercurial Geists [Mystery Booster]

Mercurial Geists [Mystery Booster]

Set: Mystery Booster
Type: Creature — Spirit
Rarity: Uncommon
Cost: 2UR
Colors:RU
Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.
"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess." —Laboratory notes
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