Coming of Age

Coming of Age

In Coming of Age, you will start the game as a child, and as such, you will have a limited set of interests and skills that will determine your development. During this time, your parents’ help will be important for your progress. As the years go by, you will grow and acquire new interests, gain more independence, and with it, access to other experiences that will allow you to achieve your own life goals. Throughout this journey through adolescence, you will form memories, shape different traits of your personality, make friends, fall in love, and try to manage frustrations with the goal of realizing yourself as a person by fulfilling your dreams and ambitions. Using a dice management mechanic, you will visit different locations in the city, acquiring experiences that will modulate various aspects of your personality reflected on your personal board, with the goal of achieving the different life goals you will acquire during the game.

LIVE YOUR LIFE STORY: Begin as a child and grow through adolescence into adulthood, shaping your personality, interests, and dreams. Every decision in Coming of Age helps define the person you’ll become.

DICE MANAGEMENT STRATEGY GAME: Visit different city locations, gain experiences, and balance emotions like motivation, frustration, and willpower to pursue personal fulfillment and achieve your life goals.

IMMERSIVE PERSONAL DEVELOPMENT THEME: Experience friendship, love, ambition, and resilience in a heartfelt narrative game that mirrors the challenges and triumphs of real life, blending emotion with strategy.

PERFECT FOR STORYTELLERS & STRATEGISTS: Designed for 1-4 players, ages 14 and up, with deep replayability and a 90 minute playtime—ideal for fans of narrative-driven, strategic, and emotionally rich board games.

BEAUTIFULLY DESIGNED COMPONENTS: Includes 1 Main Board, 4 Personal Boards, 36 Dice, 44 Parent Cards, 36 Memory Cards, 28 Trait Tiles, 16 Goal Tiles, and dozens of tokens that bring your life story to vivid tabletop life.

Contents:

1 Main Board

10 Bus Stop Tiles

6 Roadblock Tiles

4 Personal Boards

48 Character Tokens

20 Mood Counters

36 Dice

4 Vital Experience Point Counters

4 Personal Fulfillment Counters

16 Mimic Trait Tokens

20 Frustration Tokens

36 Memory Tokens

50 Motivation Tokens

42 Willpower Tokens

28 Interest Tokens

44 Parent Cards

36 Memory Cards

28 Trait Tiles

16 Goal Tiles

1 Bus

1 Player Aid

4 Turn Summaries

1 Rulebook

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